01

Layered Hero

Scroll through the hero. The gradient blobs drift slowly in the background, the headline moves at mid speed and fades as it leaves, and the label strip races ahead in the foreground:

GSAP Vault

Depth
In Motion

Scrubbed ScrollTrigger Layered Parallax
02

After The Hero

Scroll back up and watch the layers separate again. The effect is fully scrubbed, so it plays forwards and backwards with the scrollbar:

How it reads

Three speeds, one scrollbar

The background blobs use a speed of 0.2, so they barely move while the page scrolls past them. The headline sits at 0.7, close to normal scroll speed, and fades out as the hero leaves the viewport. The label strip uses 1.3, moving faster than the scroll itself, which pushes it into the foreground.

Each layer is a single scrubbed tween on yPercent, so the whole hero costs one ScrollTrigger and a handful of GPU-accelerated transforms.